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Last Updated: Wednesday, February 24, 2021

1) Bolide
Bolide
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Bolide presents itself as a revolutionary car racing game since no cards or dice move the cars. Each driver can take total control of his own car by applying a move mechanism based on a second pawn, able to reproduce the real accelerations, decelerations and inertial movements of the cars during the races. To learn such a mechanism means to learn driving a racing car and to experience a very high simulation level: the drivers can work out the best routes along the squares of the track and push their car at the speed they want, racing opponents and making breathtaking over-takings ...

2) Moons
Moons
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Moons is a trick-taking card game in which suits are represented by different planets in our solar system, and card ranks are represented by the moons that orbit them. Set Up Separate all the planet tokens and place them off to one side of the table within reach of the players. (Saturn, Jupiter, Neptune and Uranus) Remove all the scoring reference cards and give one to each player. Put any extra reference cards back in the box. Shuffle all the small Asteroid cards and deal two to each player. Place the remaining Asteroid cards in a draw deck off to one side of the ...

3) The Chain Game
The Chain Game
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From the manufacturer's website: "Unlock your mind for spontaneous laughter! Race to say a common phrase using one word from the previous phrase. Keep the chain going and you keep your links. If the horn blows, the time is up, and you lose a link." The game consists of 216 word cards, a squeeze-the-bulb bicycle/clown horn, and 36 plastic links. One player starts by reading a word - for example, "check." The next player may say, "checkmate," the next, "blank check," and the next, "blank slate." And so on around the circle, till one player blanks out and can't think of a ...

4) Ligretto
Ligretto
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In Ligretto, each player has his own deck of forty cards, with cards 1-10 in four colors and a unique symbol on the back to identify which cards are his. At the start of each round, each player lays out 3-5 cards (depending on the number of players) face up in front of him to create his row; places a face-up stack of ten cards, seeing only the top card, next to his row to create his Ligretto stack; and holds the remaining cards in hand face down. Playing at the same time, each player tries to empty his Ligretto stack. ...

5) Aunt Millie's Millions
Aunt Millie's Millions
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Dear Aunt Millie left behind an estate worth millions. Are you one of her lucky heirs? In this hilarious party game, play the role of one of the colorful characters out to get Aunt Millie's fortune. Use speed, strategy and persuasion to collect the most coveted valuables. Will you get her vintage jukebox or get stuck with a rusty toilet? Claim the same item as another player and you must give the best sob story to convince the judge that you deserve it more! Whoever ends up with the most riches wins the game. Heir-splitting fun! ...

6) Sparta
Sparta
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In the strategic game Sparta, set in 228 B.C., you will relive the fascinating experience of skillful Spartan and Achaean warriors. Will Sparta seize power, or will the Achaeans maintain their stance? The game is played on a 10x10 grid. Each player starts with a row of eight fighters on their side of the board. In the middle rows of the board, there are eight cities; each player owns four of these. Each turn, a player may move one of their fighters up to two squares in any direction, changing direction between the moves if so desired. If the fighter ends its turn ...

7) Make 'n' Break Extreme
Make 'n' Break Extreme
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Players race against the clock to copy building plans of various difficulties, each one revealed in turn from a deck of cards. Each completed card is worth a number of points, with harder builds being worth more points. If you spot an error in an opponent's build, call it, and they lose those points. After three rounds, the player with the most points is the champion builder. Features 10 new and different shapes from the original Make 'N' Break, leading to new and more challenging tasks to complete. ...

8) Words with Friends
Words with Friends
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The hot social word game just got more social! For the first time ever, you can play WORDS WITH FRIENDS in person with your favorite wordies. Use the tiles to build words on the gameboard and rack up the points while you challenge your friends in person. Game includes a code to redeem the WORDS WITH FRIENDS ULTIMATE PLAY PACK to enhance your online play Re-implements: Scrabble ...

9) Kings Cribbage
Kings Cribbage
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Take Cribbage and Scrabble, shake well, and you will have Kings Cribbage. The tiles correspond to a standard deck of cards except that there are only two suits (dark brown and light brown). You place the tiles on the board a la Scrabble and try to form the highest Cribbage hand possible. All tiles that are placed must score. Scores are as standard Cribbage for the most part and as in Scrabble you may score in multiple rows and or columns at the same time. No more than 5 tiles may be placed consecutively. ...

10) Pass the Bomb
Pass the Bomb
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This frantic game is a wonderful exercise in word-summoning. In it, players try to come up with a word that contains a certain sequence of letters before the ticking time-bomb in their hands explodes. The bomb is an electronic timer with a variable time allotment, and a player is only allowed to pass the bomb to the next person when he comes up with a word that contains the needed letters. While creative spelling of the words in question can be frowned upon, it's up to the guy next to you to determine your fate. Awards 1996 Årets Familiespil, ...

11) Midgard
Midgard
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In this area-control boardgame with a mythic Scandinavian theme, players draft cards to place their viking warriors and leaders in the different realms found in Norse mythology. Beware! Some regions will suffer Ragnarok, sending your pieces to Valhalla. ...

12) Qwitch
Qwitch
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Qwitch consists of 64 cards — with each card displaying one number (1-8) and one letter (A-H) — and 12 directional cards (up, down, or equal). Deal out the number/letter cards evenly, then each player draws a hand of five cards from their personal deck; place one card face-up in the center of the table. Turn over the top directional card to indicate how players can add cards to the central stack. With a +, you can play a card that's one letter or one number higher than the top card, e.g. you can play a "4" on a "3" or ...

13) Gone Fishing!
Gone Fishing!
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Who is the best angler? One player takes the role of the two anglers and tries to catch as many fish as possible. The other player takes the role of the fish and with bluff and skill tries to hinder the anglers from catching fish. The angler player decides where to fish, but must do so in the dark (that is, he cannot really see where the fish are), as the fish cards are placed face down. Because of this, he does not know whether he is catching a fish or garbage. Also, when he is lucky enough to catch a ...

14) Deluxe Dirty Minds
Deluxe Dirty Minds
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From the Publisher's Website: 15th Anniversary Deluxe Edition. An all new deluxe and expanded collection of dirty clues and clean answers, along with other completely new categories played on a game board. This 15th Anniversary Edition from TDC Games is also variously called: "Deluxe Edition," "Master Edition," "Deluxe Master Edition," and "New & Expanded 15th Anniversary Edition" in advertising and reference materials produced by TDC Games. This edition is not to be confused with "Dirty Minds Ultimate Edition," which features a set of cards similar to those in all of the "regular" Dirty Minds games, but which also come with three all-new sets of ...

15) Pantheon
Pantheon
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From BGG News (Eric Martin): "In Pantheon, players enact the comings and goings of various peoples in the Mediterranean: Egyptians, Romans, Iberians, Germans, etc. They accumulate as many raw materials as possible to build monuments to the gods, but the ways of the gods are unpredictable. "On a turn, a player has a number of options. He can choose to travel with his people by using the big wooden footprint piece, then smaller footpints to mark their path and block other players. He can buy materials to worship the gods: dancers, farm produce, impressive temples, or prayers. He can use these ...

16) Last Word
Last Word
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Last Word is the uproarious race to have the final say! This party game has sold over 1,000,000 copies and is perfect for everyone ages 14 and up. Each round, blurt out answers while racing a timer and the other players. For example, Subject: “Animals”, Letter: “L”. Players yell out… Lion! Lemur! Leech! Leopard! The player with the Last Word before the timer sounds advances toward Finish. Beware – the timer is cleverly programmed to go off at random intervals. Contents include Game Boards, 230 Subject and 56 Letter cards, 8 Pawns, an ...

17) Tribond
Tribond
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Players are given a list of three items and must determine the common bond. Landing on another pawn brings up a challenge situation, where the winner stays put and the loser moves back. The first team to bring their three pawns around the triangles wins. ...

18) Le Havre: The Inland Port
Le Havre: The Inland Port
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Le Havre: The Inland Port is a two-player game in which both players compete to become the richest harbormaster. How they do so? Players acquire resources, construct buildings and, after twelve rounds, score the total value of their buildings and their money in cash. Each round, a set of new, predefined buildings is added to the market. Both players now take turns by either building one of these buildings or by using an existing building's effects. To construct a building, players have to pay a certain amount of money and/or resources from their warehouse. Most of these buildings, in turn, allow ...

19) Space Maze
Space Maze
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Space Maze is a eurogame with an alien theme. In the game, each player represents an alien species. The goal is to steal an ancient relic from a massive structure floating in space. The players compete against each other, all trying to bring home the Relic. The game has a capture-the-flag system. The gameplay mechanics are based around a maze made up out of primary coloured doorways (red, blue and yellow), two doorways touching each other make a combination of colours that can (or not if the two colours are the same) form a secondary colour. The aliens you play with ...

20) Scrabble Up
Scrabble Up
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Bears little resemblance to the classic word game it's named for. Each player starts with six letter tiles; the first to accumulate 19 or more is the winner. Each player tries to form the longest possible word from the OTHER player's tiles, starting with the last tile drawn. The first to find a word starts a marble rolling down a zigzag groove, and the other player must give a word before the marble reaches the bottom. Then each player takes the tiles of the word they formed from the other player, each draws a new starting ...

21) Carnival
Carnival
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Think Ferris wheels, roller-coasters, carousels, flying swings, and bumper cars! Open your Carnival for business before the other carnies do by building four of the five available rides along your Midway. Then cue the Carnival music and watch the crowd rush in! Carnival is a card game of set collection for 2-4 players, ages 12+, that utilizes dice to determine actions. Each turn, a player rolls three dice and chooses two of them to perform actions which can allow them to gain and discard cards from their hand and/or Midway. Each player also has three tickets that may be discarded to ...

22) Hilarium
Hilarium
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Hilarium is a party game where players draw cards with all kinds of wild actions on them. Then everyone acts, yells or just sings out what's on their cards--all at once! Every card has an exact match, so try to find the player who is acting out what's on your card. Find that match and you score! But don't get stuck with the Gotcha Card...that one will cost you. ...

23) Nemo's War
Nemo's War
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Jules Verne’s classic novel Twenty Thousand Leagues Under the Sea tells the story of Captain Nemo and his astounding ship, the Nautilus. Set in year 1866, this amazing electric-powered submarine travels across the seas tacitly on missions of research and exploration, but it isn’t long before two captive crew members, rescued from the wreck of a Nautilus attack, Professor Aronnax and Canadian whaler Ned Land, suspect Captain Nemo’s motives are more complex and perhaps sinister. Can you command the Nautilus on its year-long cruise to destiny? Can you fend off giant squids, discover the South Pole, the Arabian Tunnel or the lost ...

24) Battle of the Sexes
Battle of the Sexes
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Players divide into two teams: men vs. women. The goal is to move your team's pawns across the game board. Along the way teams will have to answer questions about the opposite sex in order to move. For example, "How many lugs are on the typical wheel?" or "Where is the Superdome located?" are questions that would be given to the female team. "How do you stop a run in stockings?" or "What type of nut is used to make marzipan?" would be given to the males. The first team to move all four of ...

25) Meridian
Meridian
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After years of negotiations, Queen Wu Wei has at last decided to let some of the powerful European commercial companies establish garrisoned trading posts in the rich cities of the Southern Archipelago, but only on condition that they submit to certain curious rules she has devised. In the game the players personify these companies and compete with each other in setting up garrisons (marked by towers of various heights) in the most desirable locations of the archipelago, while at the same time observing the wily Queen’s rules. Your aim is to take over islands by establishing more garrison in their ...

26) Switching Tracks
Switching Tracks
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Switching Tracks is a pick-up-and-deliver style train game. The board shows railroad tracks and cities in the United States, with switch tiles at intersections, which can be changed to allow the trains to follow a different route. Goods are picked up in cities along the way and can be delivered to cities of the same color as the goods. You can upgrade your train to go faster or to carry more goods, or you can get more switchmen in order to be able to change more switches before you run your train. Offices can grant you special abilities during the game. Delivered ...

27) Scrabble Flash
Scrabble Flash
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Description from the publisher: The object of Scrabble Flash is to slide, swap and shuffle the five electronic tiles to create as many three-, four- or five-letter words as possible in sixty seconds. This fast-paced word-building game uses "SmartLink Technology," which allows the five electronic tiles included in the game to "talk" to each other. When the Scrabble Flash tiles are lined up to create a new word, the tiles will light up and beep. Scrabble Flash tiles also keep time and score. This groundbreaking technology allows players to compete individually against the game and try to earn the highest score ...

28) Pandemic Legacy: Season 1
Pandemic Legacy: Season 1
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Pandemic Legacy is a co-operative campaign game, with an overarching story-arc played through 12-24 sessions, depending on how well your group does at the game. At the beginning, the game starts very similar to basic Pandemic, in which your team of disease-fighting specialists races against the clock to travel around the world, treating disease hotspots while researching cures for each of four plagues before they get out of hand. During a player's turn, they have four actions available, with which they may travel around in the world in various ways (sometimes needing to discard a card), build structures like research stations, ...

29) Rex: Final Days of an Empire
Rex: Final Days of an Empire
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In the final days of the Empire, players struggle for control of Mecatol City. ...

30) Dizios
Dizios
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Created By MindWare, Dizios is the bright, bold and brain-bending domino game with a dizzying twist! Two or more players take turns placing tiles into the grid by matching up edges, and earn points according to the pieces on the board that your tile touches. Includes 71 glossy, thick chipboard game tiles. ...

31) String Railway
String Railway
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String Railway is a unique train game that consists of colored strings, tokens, station tiles, and a board for scoring. To set up, first place the string tied in a big circle on the table to establish the field area for the game. Next, place a small circle of string to represent mountains and a line of string to represent a river. Finally, place the main stations for each player equal distances apart from one another. On a turn, you draw and place a station tile, then try to place a railroad string between your stations in an effort to connect ...

32) Luxor
Luxor
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Players try to excavate the most valuable mummies from the pyramids by placing tiles into the vertical board. Each match allows the player to manuver their explorers around the pillars. Getting 3 scarabs in front of a pillar allows the excavation of a mummy. Mummies excavated later in a pillar are more valuable than the earlier ones. ...

33) Insidious Sevens
Insidious Sevens
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Insidious Sevens is a trick-taking game in which players predict how many tricks they will win each round. The deck consists of 40 cards, numbered 0-7 in five colors, with the colors ranked on the cards: purple (high), blue, green, yellow, red (low). Note that all 7s are higher than any 6, which are each higher than any 5, and so on. At the start of a round, each player is dealt seven cards. Players pass 0-3 cards to their left or right neighbor depending on the round number. Players then predict the number of tricks they'll take by choosing a ...

34) La Città
La Città
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Set in the Italian countryside, this game features various city-states vying for population. Each player is given two cities to start with, and is charged with expanding the different aspects of the cities to attract larger populations. Players build farms to feed their people, quarries to finance their expansions, marketplaces to allow growth in their cities, and bathhouses to keep their people clean and healthy. Additionally, structures can be built that give the city influence in one of three categories. Superiority in one of these categories will cause population to shift from other nearby cities when the Voice ...

35) Mag-O-Mag
Mag-O-Mag
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Mag-O-Mag features an innovative vertical holder with interchangeable game boards and magnetic game pieces that allows you to play three fun, action-packed games. The games are played in teams, playing one at a time. One teammate must move the guide magnet on the backside of the game board, while the other teammate sees the game magnet move on the front of the board. This teammate must communicate with the one controlling the magnet and tell them how to move the magnet to complete the game challenge without the magnet falling off or going to the wrong spot. ...

36) Squint
Squint
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Using any combination of the 72 cards with various shapes on them (such as a cross, various sized circles, wavy lines, etc...), players take turns trying to convey one of the words on a "squint" card. The words have varying degrees of difficulty, from one to three points. Any of the non-building players can guess what the word is. If a player guesses the word before the timer runs out, both the "builder" and guesser receive points. ...

37) Agents of SMERSH
Agents of SMERSH
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Secret agents race across the globe to thwart the plans of the sinister Dr. Lobo. ...

38) Bunco Party
Bunco Party
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Includes rules for One Table Bunco (2-4 players), Party Bunco (exactly 12 players) and any number in between (5-11 players). Object of the game is to win the most rounds (out of six rounds). You win a round by being the first person (or team) at your table to score 21 points. You score one point each time you roll the target number (target is 1 for round 1, 5 for round 5, etc). You can immediately win a round and gain control of the giant Fuzzy Bunco Die by being lucky enough to roll a True Bunco ...

39) Electronic Catch Phrase
Electronic Catch Phrase
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This is a fully electronic re-implementation of the classic team word-guessing hot-potato game Catch Phrase!. Players divide into two teams. One team selects the category and presses the start button. An audible timer beeps a count-down while the person holding the device tries to get his team to say the word or phrase on the screen. When he or she is successful, he or she hands the device to the next person on the opposite team. The goal of the round is to not be holding the device when the timer goes off -- though those last furtive seconds can ...

40) Brynk
Brynk
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From the publisher's website: Will you be able to place your pieces on the teeter-tottering base and get it to stay? Or will you upset the balance and watch as it all comes crashing down in front of you? Players take turns adding pieces (triangles, squares, or pentagons) onto the Brynk tower by hooking them onto any available slot. If one or more pieces falls off the tower during a player's turn, that player is eliminated from the game and play continues to the left; however, if the entire tower falls over or all of the pieces fall off, the game ends ...

41) Airships
Airships
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Description from publisher: By cleverly combining the three colored dice with the values on the cards, you take part in building zeppelins and finally the famous Hindenburg. Renè from spielbox.de: "Giganten der Lüfte (working-title "Zeppelin") is a very tactical dice-game. You need mechanics, engines, and workshops.... Only the player with the best combination of those will successfully take part in building the Hindenburg." Giganten der Lüfte is not comparable to Lucky Loop or Alhambra - the dice game. It is comparable to games like Kingsburg and To Court the King, where you use the dice as a form of resources to manage, as well ...

42) Bidder Up!
Bidder Up!
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As in the Kuhhandel card game, in Bidder Up!, a.k.a. Kuhhandel: Das Brettspiel you're trading animals with other players and participating in auctions to try to collect valuable sets of critters. Ten different auctions take place around the game board, and the double-sided board presents players with two ways to play, with one side allowing for market manipulation of the value of the animals themselves. ...

43) Square Shooters
Square Shooters
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Square Shooters is a complete deck of playing cards printed on nine dice. The dice layout is a special, patented sequence which makes it possible to roll every straight flush, royal flush, and four-of-a-kind. With this patented layout, the dice can be used to turn many popular card games into dice games, including poker and rummy! The Square Shooters game set designed by Heartland Consumer Products includes a feature game to introduce the dice. Instructions for seven more games are included with the game set. Game versions available include a basic set (dice, game cards, scorekeeping chips, and a storage pouch) ...

44) Word Winder
Word Winder
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WORD WINDER™ is the game of winding words. Lay down your chips to form winding lines of winding words. Outrace your opponents and block their lines. Strategy & Cunning! Offense, Defense, Temporary Alliances and Countless Game Board Combinations! From the world’s most syndicated word game creator.​ The Setup: the 16 tiles are dual sided so making 4x4 or 2x8 has a lot of possibilities (I leave the exact number to current Math majors). 2-3 players got a supply of chips to cover the letters and 4-6 players share. Play: You then take turns laying out chips to cover the letters of words ...

45) Pathfinder Adventure Card Game: Rise of the Runelords – Base Set
Pathfinder Adventure Card Game: Rise of the Runelords – Base Set
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Level up your party in this card-and-dice fantasy campaign set in the land of Varisa. ...

46) What's Yours Like?
What's Yours Like?
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From the Press Release: What's Yours Like?™ is the new party game from Patch Products where players share side-splitting laughs while coming up with clever, witty and outrageous clues. Descriptions should be truthful, yet clever, so the player in the hot seat doesn't get an easy guess. In this game, all players except the one in the hot seat look at a guess word and then creatively describe what theirs is like. They might be telling about their swimsuit, neighbor, closet, hair or any of the other 300-plus words in the game. The player in the hot seat then tries to link ...

47) Railways Express
Railways Express
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Game description from the publisher: In the dice-rolling race game Railways Express, 2-4 players travel around the USA and through parts of southern Canada and northern Mexico, building track as in the related Railways of the World game series from their individual starting city across plains, waterways and mountains based upon what they roll on the two terrain dice and two track dice. By linking cities with track, you are awarded re-roll cubes (and possibly cards), which gives strategic options for the routes available to you as you try to connect more cities. If you're the first player to link all four ...

48) Versailles
Versailles
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The palace and gardens of Versailles, finalized under the rule of Louis XIV of France, are an architectural marvel of the world. In Versailles, players take the roles of architects and interior designers, working together to build and decorate the ensemble of Versailles, competing for the favor of the King. Players take turns moving one worker from a building site to an adjacent one, activating all the workers in the new location. Despite simple rules, players develop complex strategies, gathering resources, building the puzzle-like palace, designing impressive decorations and learning new skills, all while waiting for the arrival of his Majesty. ...

49) Link-O
Link-O
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From the manufacturer: Link-O is the fun, challenging numbers game that will have you turning in circles! Place tiles end to end on the board by matching the numbers and color on each tile, as you try to be the first to play all of your tiles. The tiles left over in your opponent's possession are totaled as points for YOU. It's all-around fun with numbers for the whole family! Includes 64 tiles, tile bag, game board and instructions in English and Spanish. For 2 to 6 Players. Ages 5 and up. ...

50) Forbidden
Forbidden
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From the publisher's website: Mah Jongg meets Gin Rummy! Themed with Chinese zodiac imagery, this fast paced, set-making card game finds players battling to accumulate 200 points over several rounds of play! Use your Forbidden cards to stop your opponents or multiply your score. Watch out! If you're caught with them in your hand at the end of the round, you lose points. In Forbidden, the best cards are the most dangerous! ...

51) Showdown Yahtzee
Showdown Yahtzee
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Yahtzee meets a board game. Players move pawns around a board with 12 open spaces and 4 'wild' spaces. If you land on an open space, you can try to complete one of the 12 standard Yahtzee combinations (not counting the 'Yahtzee' -- more on that later). If successful, you place the card for that combination on the space and a certain number of your chips to signify ownership. If another player lands on that space later, they have to match or beat your roll to steal ownership of the board space. Once a combination ...

52) Flinch
Flinch
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Flinch is played with a deck of 150 cards numbered 1-15. Players are allowed to play cards in sequence (building up from 1 to 15) to piles formed in the center of the table. "1" cards must be played to start the piles, but others may be played or held at the player's discretion. Cards may be played from a number of sources: a player's hand (five cards to start), a player's "game pile" (a stack of 10 cards of which only the top card is face up and playable), or a player's "reserve piles" (whenever a player passes or ...

53) Formula Dé
Formula Dé
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Formula Dé is a fast-paced racing game in which the cars' top speeds are limited by having to end a certain number of turns in each curve of the racetrack. This can be tricky, because although players can regulate their speeds by choosing which gear to be in and each gear allows a certain range of movement, the exact amount is determined randomly. Great fun for a big group. The base game comes with: One set of dice (special d30, d20, d12, d8, d6, d4 and a normal black d20) ...

54) Ninja Versus Ninja
Ninja Versus Ninja
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From the publisher: A Stealthy Game of Swords and Rewards Your Ninjas must defend the honor of their dōjō against a rival dōjō. Victory hinges on eliminating Ninjas and skillfully venturing into the opponent’s dōjō. But how far do your Ninjas dare to go...and will they return? Every move is critical as you position your Ninjas for defense and ready them for their mission! Prove yourself to be a worthy master with Ninja versus Ninja! Re-release of: Foray! ...

55) Spy Alley
Spy Alley
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Each player assumes a secret identity (nationality) at the start of the game. The object is for each player to collect all the necessary items of their nationality and land on the winners square. (players need to get a codebook, disguise, key, and password) However, if an opponent guesses your identity before you win, you are out. If they incorrectly guess, then THEY are out. Players bluff by purchasing items of nationalities that they do NOT need to win. ...

56) Simply Suspects
Simply Suspects
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In society, whenever a crime has been committed, no matter how small, there is always evidence left behind. The evidence usually points to certain suspects. In this game, the players are all "simply suspects." What is unusual is that the suspects each have the opportunity to tamper with the evidence so that it points to other suspects. If the evidence points to you when you meet the Grand Jury, you are eliminated from the game. While moving the evidence around, players must also try to hide their own identity - so other players don’t figure out which suspect they are. If ...

57) Owner's Choice
Owner's Choice
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Owner's Choice is an economic game in which the players must look to manipulate the stocks of four companies by trying to buy low and sell high. The players that own the most stock in a company assume the role of the President, with other players assuming the role of investors. Owners have greater control over the fortunes of their companies' stock and they can make great profits but can also lose big as well. Importantly the Owner of a company can sell it for the market price at game end, whereas Investors can only make money by earning dividends, which ...

58) Pokémon Master Trainer
Pokémon Master Trainer
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Based on the Nintendo Pokemon franchise, each player becomes a Pokemon Trainer (represented by Ash Ketchum figures) making his way around the pre-made board map to get to Indigo Plateau where he can challenge the current, reigning Pokemon Champion (represented by cards) to a battle with the Pokemon he's collected on the trip there. Item Cards give you or your creatures special powers and players can battle each other as well. ...

59) Dead Panic
Dead Panic
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The zombie apocalypse has begun, and you and your friends take on the roles of various characters who are all working to survive. In Dead Panic, each player takes on the role of one of eight unique characters, which have special abilities. Players work together to survive in a remote cabin, at the center of the board, against waves of the undead that close in from the edges of the board. If the players can hold out, survivors bring pieces of the radio needed to call for rescue. Once rescue arrives, it's up to each player to leave the safety of ...

60) Kairo
Kairo
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In the bustling market of Kairo, traders build their stalls and try to entice customers with attractive goods, with each customer bringing money that the trader can then use to expand that stall or establish new stalls. To set up Kairo, players first take turns placing three colored stalls (out of six) on the game board. They also take three stall cards (which highlight one or more sections on the game board) and one coin of each of the six colors. Five colored customers start at particular locations on the game board, with the sixth customer placed to the side. On ...

61) Skyliners
Skyliners
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In Skyliners, players collectively build buildings and skyscrapers in a shared building plot, with each player trying to satisfy bets they've made as to which buildings they'll be able to see in the five rows of buildings on their side of the playing area. ...

62) Viticulture: Complete Collector's Edition
Viticulture: Complete Collector's Edition
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The Complete Collector's Edition of Viticulture quite simply is a box with distinctive art, with two [filled] compartments in it: One for the Viticulture (2nd printing) complete box, and the other for the Tuscany complete box. Thus, the Complete Collector's Edition. ...

63) Pocket Madness
Pocket Madness
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In Pocket Madness, you'll meet nice people like Shub-Niggurath, visit lovely places like Innsmouth, and cross the path of friendly creatures such as the Shoggoths. Pocket Madness is a fast-paced card game inspired by the writings of H.P. Lovecraft, known worldwide for his short story "The Call of Cthulhu". In the game, you evoke the powers of the Ancient Ones to drive your fellow cultists mad while securing your path to victory. To play, you first deal each player two cards from a deck that contains cards numbered 6-12, then you count out 17 face-down cards, flip the remainder face up, ...

64) Pie Face
Pie Face
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The game revolves around the gag of getting a pie in the face. There is a mechanical device with an arm that holds a sponge that you cover with shaving cream to simulate the pie. On your turn you place your face in the target area of the device, spin the spinner and twist the handle that number of times. Much like a slot machine you never can be sure when the payoff will come. You then score points for the number you spun if you don’t get the pie in the face. ...

65) Wallenstein (Second Edition)
Wallenstein (Second Edition)
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The 2012 rerelease of Wallenstein tweaks the 2002 title from designer Dirk Henn and publisher Queen Games, while including two new expansions. The setting and game play of the two games are mostly the same. In 1625, the Thirty Years' War is underway, and military leaders like Albrecht von Wallenstein and Gottfried Heinrich Graf zu Pappenheim are roaming the country, fighting for land, and trying to establish the best of everything for themselves. The game lasts two "years," with players taking actions in the spring, summer, and fall, then possibly suffering from grain shortage and revolts in the winter before scoring ...

66) 5 Second Rule
5 Second Rule
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Publisher Description: It should be easy to name 3 breeds of dogs - but can you do it under the pressure of 5 seconds twisting down, and with the other players staring at you, waiting for you to get flustered? Time's not on your side, so just say what comes to mind and risk ridiculous answers slipping out as time twirls down on the unique twisted timer! It's all in good fun with this fast-paced game where you have to "Just Spit It Out!" ...

67) Take It or Leave It
Take It or Leave It
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Take It or Leave It is a game title asking to be mocked by those who don't like the design, so here's hoping it goes over well with audiences. What is the game, you ask? Each player has a hand of four task cards showing dice combinations and other tasks that the player is trying to achieve during a game round, such as a sum of pips less than 13, or two white dice and one black die; each card has a point value on it, with the tougher cards obviously being worth more points. Someone rolls a bunch of white, ...

68) Eclipse
Eclipse
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The galaxy has been a peaceful place for many years. After the ruthless Terran–Hegemony War (30.027–33.364), much effort has been employed by all major spacefaring species to prevent the terrifying events from repeating themselves. The Galactic Council was formed to enforce precious peace, and it has taken many courageous efforts to prevent the escalation of malicious acts. Nevertheless, tension and discord are growing among the seven major species and in the Council itself. Old alliances are shattering, and hasty diplomatic treaties are made in secrecy. A confrontation of the superpowers seems inevitable – only the outcome of the galactic conflict ...

69) The Duke
The Duke
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Draw, place, move and flip tiles to capture the enemy Duke. ...

70) Candamir: The First Settlers
Candamir: The First Settlers
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Here's a description of the game from AllGames4you: With the new Catan-game "The First Settlement", Klaus Teuber distances himself the most from the well-known game mechanics of the Settlers series. Players take on the role of newcomers to Catan and learn how the adventurous life in the first settlement played itself out. They explore, using a new movement mechanic, for the raw materials they need to build the settlement. Along the way, they discover useful natural products - but also encounter wild animals and are confronted with adventurous situations. Those who survive these encounters obtain the raw materials they sought as well ...

71) Sail to India
Sail to India
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Sail, trade or employ your versatile cubes in Age-of-Discovery-ish micro strategy. ...

72) Dawn of the Zeds (First edition)
Dawn of the Zeds (First edition)
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THE BATTLE FOR FARMINGDALE States of SiegeTM #9 Voted #1 on The Gaming Gang's Top 10 Games of 2011! Like a deathly hand from the grave comes Dawn of the Zeds, a States of Siege solitaire game of horror and survival from designer Hermann Luttmann . The world has gone crazy – a deadly virus has turned ordinary people into vicious, zombie-like killers. The undead, nicknamed "Zeds," are now converging on your corner of the world. You have been left to your own devices to stop them while the National Guard organizes a relief column and fights its way to you – but that ...

73) Pig Pile
Pig Pile
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Pig Pile is an extremely light card (and punny) game. The cards have illustrations of pigs (naturally), and you can be "hog tied" or have a "hog wash". Players start with three face-down cards (called "Slop") and a hand of six cards. At the start you place three of your cards face-up on top of the slop cards, leaving you with a hand of three cards. Each turn you must play to the central "Pig Pile" one or more cards of the same value that are equal to or greater than the top card of the Pig Pile. If you fail ...

74) Bubblee Pop
Bubblee Pop
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Description from the publisher: Align them all! In Bubblee Pop, players compete head-to-head to save Bubblees by aligning three of them horizontally or vertically. Once aligned, the Bubblees give the player points and trigger special powers. If you pile them the wrong way, though, you risk losing the game immediately. ...

75) Bamboleo
Bamboleo
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This is definitely one of the more unusual offerings from our German friends. An assortment of oddly shaped wooden blocks are placed onto a round, wooden 'platter.' The platter has a cork ball on its underside, which is then placed on top of a conical stand. The trick is that the oddly shaped pieces are to be removed one-by-one, which has a high probability of upsetting the whole contraption's delicate balance. The bigger the piece that you remove when it's your turn, the more points you'll score, but you have a higher likelihood of spilling everything, which scores you negative ...

76) The Republic of Rome
The Republic of Rome
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The Republic of Rome is an abstraction of over 250 years of history. It simulates the politics of the Roman Senate during the republic. The players take the part of various factions vying for the control of the senate. They control the various powerful families of the time, who compete for state offices, military command, economic concessions and new adherents. To win the player must get their faction to become the most powerful in Rome. While doing this, however, a balance must be maintained. A hostile world situation, and the vagaries of the public ...

77) North Wind
North Wind
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Game description from the publisher: In the adventure game North Wind, cities are suffering heavily under constant raids from pirates. As freelance trade captains, the players bring food and other goods to the cities, in addition to fighting the pirates whenever they encounter them. Fighting without cannons leads to poor results, however, and cannons are expensive. With each success, though, a player can better equip his three-dimensional ship and strengthen his crew. In the end, the player who finds the best mix of trading and fighting will prove to be the victorious captain. ...

78) Guildhall
Guildhall
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Ignite abilities of historians, dancers, assassins to fill chapters in your guildhall ...

79) Cluzzle
Cluzzle
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Cluzzle is the game where you try to sculpt poorly! It is a deduction game like 20 questions. At the beginning of the game, everyone makes an ambiguous clay sculpture called a Cluzzle. For the rest of the game, players ask “Yes or No” questions to figure out the other clay puzzles. You don’t have to be an artist to play. In fact, the longer it takes others to figure out your clay sculpture, the more points you get. However, you only get points if at least one person figures out your Cluzzle before the end of the game. This means ...

80) Urbanization
Urbanization
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Game description from the publisher: In Urbanization, the players follow the development of a rural area, from the beginning of the industrial revolution to modern times. They guide their villages through hard times and try to attract citizens by building houses. Later, factories are erected and the villages grow into prospering cities. The player who develops his city most efficiently will be victorious in the end. Game play in Urbanization includes no random elements, and the game comes packaged with an expansion, "the inventions". ...

81) Cranium Turbo Edition
Cranium Turbo Edition
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From the Manufacturer: It takes more than 300 muscles to laugh, as few as five to smile and only one outrageously fun game to shine. Cranium Turbo Edition, certain to become the new party staple, cranks up the fun of the original smash-hit Cranium with more of everything - more laughter, more activities, and more moments to shine. Adding to the already popular activities of the original game, players will now find themselves making puppets of their friends, reading each others minds, noodling over uncommon facts, gazing at close-up images, and figuring out which items are not like the others, while ...

82) Talisman: Legendary Tales
Talisman: Legendary Tales
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Many centuries ago, legendary smiths forged the Crown of Command, a magical artefact of immense power. Whoever wears the Crown of Command will hold power over all of the land. Decades ago, a powerful wizard sealed the Crown of Command behind the Portal of Power to prevent evil forces from obtaining it. Only those who possess one of the legendary Talismans may pass through this Portal to reach the Crown. Over the years, five of the Talismans have disappeared. Enemy forces now seek to find them in order to seize the Crown of Command for themselves. Brave heroes that you are, ...

83) Milestones
Milestones
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Game description from the publisher: The settlement of the country is the work of the players in their role as noble builders in Milestones! In this game, players work together to build roads, create marketplaces, and erect houses. With each milestone set along the way, they move further into the country. But while they build together, when it comes to procuring construction materials, money, and grain each player is on their own. Thus, you must carefully develop your own network of goods, trade and colonization materials and optimize its use cleverly. Whoever also develops a keen sense of timing can grab the most ...

84) Castle Merchants
Castle Merchants
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Castle Merchants is a tile laying, hand management, pick up & deliver game. You play the role of a merchant peddling his wares to various castles in the land. Since all the merchants are offering the same wares for sale, the merchant who is able to reach a castle first can receive a higher price than those visiting in later turns. You must manage your hand of path cards that you use to place paths onto the board, or to traverse the paths themselves. You may play any number of cards on your turn, but must be careful as you can ...

85) Q•bitz
Q•bitz
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In Q•bitz players use their special blocks to recreate patterns, claim cards and win the game. In the first round, someone reveals a Q•bitz card (out of a deck of 100 cards), then players race to assemble their specially colored blocks in the pattern shown on that card; the first player to do so claims the card. In the second round, players must roll their blocks like dice to find the iamges that they need to recreate the pattern on the card. In the third round, all players look at the card for ten seconds to try to memorize the pattern, ...

86) Quickword: The Ultimate Word Game
Quickword: The Ultimate Word Game
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Quickword is a fast-paced board game involving a unique combination of word skills, logic, general knowledge and strategy. Players participate in every round to come up with as many words as possible in only 90 seconds. Players make word lists according to categories, letters and clues. Four color categories provide lots of exciting challenges. Race against the timer and outsmart other players. Each time you win a round, check off a colored box on the score pad. The first player to complete all color categories wins the game. ...

87) SmileyFace
SmileyFace
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SmileyFace is a card game of face-to-face family fun for four to eight players. Over the seven short rounds of the game, each player tries to collect the highest total face value of cards of a single type. Each round brings new surprises as the values of cards change and the wacky Mischief cards come into play. Only the player with the highest score for a round (and perhaps the player who lent him a helping hand) will win points! "A King's Life": Intriguingly the designer reports that originally the game had a very different theme, being called "A King's Life" and ...

88) Yahtzee: Texas Hold'em
Yahtzee: Texas Hold'em
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Description from the box For high-rolling, high-stakes fun, you can't beat the winning combination of Yahtzee and Texas Hold'Em poker! The trick is to make the best 5-dice "hand" from your two personal pocket dice and 5 up-for-grabs dice. Each roll could shift your strategy: will two pair become three of a kind or a full house? Will you go for broke with an all-in-bet? At showdown time, the player with the best poker hand wins the chips. The ultimate hand is a Yahtzee flush: 5-of-a-kind in the same color "suit"! Gameplay Each player blind draws two dice from the bag and places them ...

89) Change Horses
Change Horses
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A racing game with a twist. Players secretly get a horse (of a particular color) assigned before the game starts. The player with the horse in last place at the end of the game wins. On your turn - sequence of play is decided by auction - you play a card that controls two different colored horese. When every player has put down cards, the horses move; but only horses with an odd number of cards on the table! If the number of open cards is even, the horse does not move. But, true to the spirit of horse racing, each player has ...

90) Automania
Automania
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Make cars to suit your customers' needs and pick the right market to sell them to! ...

91) Fresco
Fresco
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In Fresco, players are master painters working to restore a fresco in a Renaissance church. Each round begins with players deciding what time they would like to wake up for the day. The earlier you wake up, the earlier you will be in turn order, and the better options you will be guaranteed to have. Wake up early too often, however, and your apprentices will become unhappy and stop working as efficiently. They would much rather sleep in! Then, players decide their actions for the turn, deploying their apprentice work force to various tasks. You'll need to buy paint, mix paint, work ...

92) Tutankhamen
Tutankhamen
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There are 69 artifact tiles in the game of Tutanchamun. These are shuffled and then laid out randomly in a long, serpentine trail. Players take turns choosing any tile from the trail, but can never turn back to choose a tile they have already passed. There are 15 different sets of tiles (three sets each of 8, 6, 4, 2, and 1), and when the last tile of any set has been claimed, the player holding the most in that set scores that number of points, while the player holding second most scores half that number. Complicating matters, there are ...

93) Fluxx
Fluxx
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Play cards and alter the rules in this ever changing card game! ...

94) Mystery Express
Mystery Express
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Murder aboard a luxurious passenger train. Be the first to find the culprit! ...

95) Giants
Giants
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In this game, players incarnate clan leaders during the Golden Age of Easter Island. The board represents a simplified map of the island. Rock platforms (ahus) are where the Moaïs (monumental sculptures) will be erected. Your clan competes against others, and you will earn more prestige by building and transporting larger, more imposing Moaïs than your opponents' clans. Each of your pawns represents a group of men. You can grow your population if you wish. You will choose each turn which part of your population will sculpt Moaïs and which other part will transport them, in cooperation with other players. Statues are transported ...

96) Alibi
Alibi
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The Whodunit Card Game: "Murder in the big city, and you must solve the crime. Brenda's dead, and foul play is suspected. To win, find out who did it, where, when, how, and why." This is a card game that shares some similarities with Clue, but adds some other questions to the mix, like what time of day did it happen, and what was the killer's motive? To the usual process of elimination and deduction found in most Clue-type games, they've added scoring elements. You can collect sets of clues and reveal them to score points. Obviously, though, ...

97) Entdecker
Entdecker
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[Careful: there are two similar games with Entdecker in the title. Don't confuse Entdecker with Die Neuen Entdecker (also known as Entdecker: Exploring New Horizons), a different game. In short - if your Entdecker's board has a scout trail leading to native huts, it's not this Entdecker.] Entdecker starts with a blank game board that represents an unexplored sea. Tiles are drawn and placed on squares on the board. As the tiles are placed islands develop on the board and players pay to place settlements, bases, or scouts on these islands in an effort to become the most powerful discoverer of ...

98) Get Lucky
Get Lucky
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Welcome to the J. Robert Lucky mansion...again. Once more, you and a collection of similarly evil-minded people have gathered for a seemingly innocuous dinner party. It will be an evening of stimulating conversation, quiet music, and desperate murder attempts. But this time, it's a card game. Get Lucky is the card game adaptation of the classic board game Kill Doctor Lucky. Players control multiple house guests, each with some very good reason to take the old man out — but he's not called "Doctor Lucky" for nothing. He's more resilient than a bad habit and twice as irritating. Take heart; his ...

99) Concept
Concept
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Select icons to help your team guess a secret word or phrase. ...

100) Say Anything
Say Anything
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One player is asked a question. The others predict, and bet on, their answer. ...



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